SIX MONTHS LATER...
In February of this year, all the plans and documents were beginning to fall into place for Welcome Party. Instead of trying, failing and begging for another month for a job or a gig, I decided to take the time, money and energy I'd spend in a typical month to start a small business.
Teaching young adults Dungeons and Dragons? Has it been done before? Absolutely! But what would make Welcome Party actually interesting and unique? Adding in social stories, lessons and ways to push for players to work and play together, no matter the circumstances.
As I write this, we're in the last stages for prepping for Term 4 - which starts in only a few days and I cannot be more excited that this is now my full-time job. After our full first term, not only were we in the black, but people were reaching out to Welcome Party to learn more. I thought this would take a year, maybe two - I just knew I believed in this, loved this and knew I could do this but giving up was never ever an option - now it's not even a thought I entertain like a warlock tempting one with a "deal of a lifetime".
Sure, day in and day out there's a lot of admin, planning, invoices, game mechanics, character design, negotiating and everything that goes into another 10 weeks worth of adventure for these dozen or so players - but every second is worth it.
Now let me tell you one last story since this seems to be main thing to do on LinkedIn. Our final group and final session of Term 3 came down to a simple David and Goliath battle as our adventurers were negotiating with a group of villagers to leave their town before sundown as a great and mythical Green Dragon was on it's way to destroy their town - literally one that would wipe them from both life and history.
The players tried everything to convince them, but their rolls were not going their way. The sun had set. The dragon had descended. One player had carried a pet wyvern - basically a baby dragon - from their first to their last session and decided to let the baby dragon talk to the bigger dragon and I let them roll for their discussion - literally the last roll of the game before the dragon set the town alight. The Baby Dragon had only one thing to say "Not My Family" - and had to roll a d20 - to get at least an 18 or higher to convince the dragon to leave. The die was cast - the second it happened, everyone gasped loudly - there was no other sound in the room. I told everyone to freeze as I took a photo - asking no one to touch the table, the dice or anything around them.
He rolled a 20. The Green Dragon died of a heart attack and collapsed in the middle of the village saving not only the party, but the whole town. History had been rewritten. The story had a new ending - and in only a few days time does it continue.
If you want to learn more about
#DungeonsAndDragons or even just Welcome Party - do reach out, send me a DM or learn more right here:
https://lnkd.in/gKQNMxbi