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Pull requests: godotengine/godot

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Pull requests list

Update README links to stable documentation
#122050 opened Aug 3, 2026 by mahfuzmunna Loading…
Don't do code completion in shader comments
#122033 opened Aug 2, 2026 by TheDying0fLight Contributor Loading…
Variant from PtrToArg
#122032 opened Aug 2, 2026 by YakoYakoYokuYoku Loading…
Fixed debugger server error disappeared in editor’s output.
#122027 opened Aug 2, 2026 by saierXP Contributor Loading…
[Docs] Add a note how to use EditorPaths class
#122025 opened Aug 2, 2026 by Overkane Loading…
Fix Node duplication bug, fixes issue #121878.
#122020 opened Aug 2, 2026 by Argyraspides Loading…
Fix out of bounds errors when reloading edited scene
#122018 opened Aug 1, 2026 by Prawnya Contributor Loading…
Make PatternNode::has_bind const enhancement topic:gdscript
#122017 opened Aug 1, 2026 by mattigu Contributor Loading…
Remove unnecessary include in gdscript_function.h
#122012 opened Aug 1, 2026 by mattigu Contributor Loading…
Add support for one way collision shapes, with rays
#122011 opened Aug 1, 2026 by JHDev2006 Loading…
[TextEdit] Separate clear() and menu "Clear" undo behavior
#122003 opened Aug 1, 2026 by Anyone4551 Contributor Loading…
ProTip! no:milestone will show everything without a milestone.