Golang
Golang is a procedural and statically typed programming language with syntax similar to C programming language. Sometimes it is termed as Go Programming Language.Now, if you want to know more about Go Programming language, then keep reading this page. Here we have explain all the details of Golang.

It provides a rich standard library, garbage collection, and dynamic-typing capability. It was developed in 2007 by Robert Griesemer, Rob Pike, and Ken Thompson at Google but launched in 2009 as an open-source programming language and mainly used in Google’s production systems. Golang is one of the most trending programming languages among developers.
Recent Articles on Golang!
Overview
Here in this section, we have listed all the basic thing about the Go Programming Language. Here we have discussed what is Golang, how to install Golang in Windows and Mac machine, along with that you can also find the first program example in Golang.
- Introduction to Golang
- Installing Golang on Windows
- Installing Golang on MacOS
- Hello World! in Golang
- Golang vs C++
- Golang vs Java
- Golang vs Python
Fundamentals
In the Fundamentals section you get to all the Fundamentals of Golang like Identifier, Keywords, Data Types, Variables and more.
- Identifiers in Golang
- Keywords in Golang
- Data Types
- Variables
- Constants
- Rune in Golang
- Operators in Golang
- Scope of Variables
- Type Casting
- var Keyword in Golang
- Short Declaration Operator(:=)
- var keyword vs short declaration operator
Control Statements
Golang provides a robust set of control statements to manage the flow of your program’s execution. These statements allow you to conditionally execute code blocks, repeat operations using loops, and handle errors gracefully. So, explore this section to get all the details about Golang control statements.
- Decision Making Statements
- Loops in Golang
- Loop Control Statements
- Switch Statement in Go
- Deadlock and Default Case in Select Statement
Functions & Methods
Go provides powerful functions and methods for structuring and organizing your code. Here in this section you will explore the use of function and methods in Golang.
- What are the Functions?
- Variadic Function
- Anonymous Function
- main and init function
- Function Arguments
- Function Returning Multiple Values
- Named Return Values
- Blank Identifier
- Defer
- Methods
- Methods With Same Name
Structure
In Golang, structures, often shortened to structs, are a fundamental building block for organizing data. They act like blueprints, allowing you to group variables of different types under a single name. Explore this section to get hand on Golang structure.
- Structures
- Structure Equality
- Nested Structure
- Anonymous Structure and Fields
- Promoted Fields in Structure
- Promoted Methods in Structure
- Function as a Field in Structure
Arrays & Slices
Think of data collections in Golang like toolboxes. Arrays are like those old metal ones – super sturdy, but only hold a set number of tools. Slices are like fancy new backpacks – they can fit as much stuff as you need, whenever you need it.
- Arrays in Golang
- Copying an Array into Another Array in Golang
- Passing an Array to a Function in Golang
- Slices in Golang
- Slice Composite Literal
- Copying one Slice into another Slice
- Passing a Slice to Function
- Comparing two Slices in Golang
- Checking the Equality of Slices in Golang
- Sorting a Slice in Golang
- Trimming a Slice in Golang
- Splitting a Slice in Golang
String
Unlike some other languages, Golang strings are immutable, meaning their content cannot be changed after creation. In this section we have discussed all about string and how to use it.
- Strings in Golang
- Different ways to compare Strings
- Different ways to concatenate two strings
- Trimming a String in Golang
- Splitting a String in Golang
- Check if the given characters are present in String
- Repeating a String for Specific Number of Times
- Finding the index value of specified string
- Counting the Number of Repeated Characters in String
Pointers
In Golang, pointers are a powerful mechanism that allows you to work directly with memory addresses. Unlike regular variables that store the data itself, pointers hold the memory location where the actual data resides.
- Pointers
- Pointer to Pointer (Double Pointer)
- Pointers to a Function
- Returning Pointer from a Function
- Pointer to an Array as Function Argument
- Pointer to Struct
- Comparing Pointers
- Finding the Capacity of the Pointer
- Finding the Length of the Pointer
Interfaces
Golang interfaces define a contract between a type and its behavior. They act like blueprints, specifying the methods a type must implement to be considered compatible.
Concurrency
Unlike traditional threads, Go utilizes lightweight processes called goroutines. These goroutines share the same memory space, enabling seamless communication and data exchange
- Goroutines – Concurrency
- Select Statement
- Multiple Goroutines
- Goroutine vs Thread
- Channel in Golang
- Unidirectional Channel in Golang


