Multithreading in C++
Multithreading support was introduced in C+11. Prior to C++11, we had to use POSIX threads or p threads library in C. While this library did the job the lack of any standard language provided feature-set caused serious portability issues. C++ 11 did away with all that and gave us std::thread. The thread classes and related functions are defined in the thread header file.
std::thread is the thread class that represents a single thread in C++. To start a thread we simply need to create a new thread object and pass the executing code to be called (i.e, a callable object) into the constructor of the object. Once the object is created a new thread is launched which will execute the code specified in callable.
A callable can be either of the three
- A function pointer
- A function object
- A lambda expression
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After defining callable, pass it to the constructor.
import<thread> std::thread thread_object(callable) |
Launching thread using function pointer
The following code snippet demonstrates how this is done
void foo(param) { // Do something } // The parameters to the function are put after the comma std::thread thread_obj(foo, params); |
Launching thread using lambda expression
The following code snippet demonstrates how this is done
// Define a lamda expression auto f = [](params) { // Do Something }; // Pass f and its parameters to thread // object constructor as std::thread thread_object(f, params); |
We can also pass lambda functions directly to the constructor.
std::thread thread_object([](params) { // Do Something };, params); |
Launching threads using function objects
The following code snippet demonstrates how this is done
// Define the class of function object class fn_object_class { // Overload () operator void operator()(params) { // Do Something } } // Create thread object std::thread thread_object(fn_class_object(), params) |
Waiting for threads to finish
Once a thread has started we may need to wait for the thread to finish before we can take some action. For instance, if we allocate the task of initializing the GUI of an application to a thread, we need to wait for the thread to finish to ensure that the GUI has loaded properly.
To wait for a thread use the std::thread::join() function. This function makes the current thread wait until the thread identified by *this has finished executing.
For instance, to block the main thread until thread t1 has finished we would do
int main() { // Start thread t1 std::thread t1(callable); // Wait for t1 to finish t1.join(); // t1 has finished do other stuff ... } |
A Complete C++ Program
A C++ program is given below. It launches three thread from the main function. Each thread is called using one of the callable objects specified above.
// CPP program to demonstrate multithreading // using three different callables. #include <iostream> #include <thread> using namespace std; // A dummy function void foo(int Z) { for (int i = 0; i < Z; i++) { cout << "Thread using function" " pointer as callable\n"; } } // A callable object class thread_obj { public: void operator()(int x) { for (int i = 0; i < x; i++) cout << "Thread using function" " object as callable\n"; } }; int main() { cout << "Threads 1 and 2 and 3 " "operating independently" << endl; // This thread is launched by using // function pointer as callable thread th1(foo, 3); // This thread is launched by using // function object as callable thread th2(thread_obj(), 3); // Define a Lambda Expression auto f = [](int x) { for (int i = 0; i < x; i++) cout << "Thread using lambda" " expression as callable\n"; }; // This thread is launched by using // lamda expression as callable thread th3(f, 3); // Wait for the threads to finish // Wait for thread t1 to finish th1.join(); // Wait for thread t2 to finish th2.join(); // Wait for thread t3 to finish th3.join(); return 0; } |
Output (Machine Dependent)
Threads 1 and 2 and 3 operating independently Thread using function pointer as callable Thread using lambda expression as callable Thread using function pointer as callable Thread using lambda expression as callable Thread using function object as callable Thread using lambda expression as callable Thread using function pointer as callable Thread using function object as callable Thread using function object as callable
Note:
To compile programs with std::thread support use
g++ -std=c++11 -pthread
References
cppreference – thread
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